Convert a discrete set of voxel coordinates into the volumes
continous world coordinate space
Usage
mincConvertVoxelToWorld(filename, v1, v2, v3)
Arguments
- filename
Character vector with paths to minc files
- v1
First voxel coordinate
- v2
Second voxel coordinate
- v3
Third voxel coordinate
Value
a 3-component numeric vector of world coordinates