Convert coordinates in the volumes world space (a continuous coordinate space) to a discrete set of voxel coordinates
mincConvertWorldToVoxel(filename, v1, v2, v3, nearest_voxel = TRUE)
| filename | A path to a minc file |
|---|---|
| v1 | First world coordinate |
| v2 | Second world coordinate |
| v3 | Third world coordinate |
| nearest_voxel | Logical whether to round the result to the nearest voxel |
a 3-component numeric vector of voxel coordinates