Turn the bic_obj object into an rgl tmesh ready for visualization

create_mesh(bic_obj, color = "grey", specular = "black",
  add_normals = TRUE, ...)

Arguments

bic_obj

A bic_obj to be converted to a mesh

color

a character indicating the colour of triangles in the mesh

specular

a character indicating the colour of the specular the lighting produces on the object, "black" prevents the objects from looking shiny

add_normals

logical whether to add normals to the mesh to make the surface less jagged

...

extra parameters passed to the material argument list of tmesh3d can include additional rgl.material parameters to give to your mesh

Value

a obj_mesh descended from mesh3d object to be plotted alone or subsequently colourized with colour_mesh